User Research
Put prototypes in front of users and score them.
What the service entails
Changing a prototype costs hours; changing production code costs sprints. I build prototypes with real content, realistic data, and working interactions — then put them in front of users to find what breaks while fixes are still cheap.
01
Day-one sketches linked into tappable flows to test structure instantly.
02
Grey-box journeys that validate logic and navigation without visual noise.
03
Pixel-real screens with motion — indistinguishable from the final app.
04
Five users, one week, scored tasks — then a refined build ready for dev.
Prototype it first
Get Started